About me

Full name
Nathan G Pierce
Title
3D Artist
Location
Tacoma, WA
Hello, my name is Nathan. I was born in Washington, and I'm eager to make anything art-related in my career, from 3D modeling to 2D illustration or VFX work. Anything is possible with the skills I am slowly acquiring. I have been involved in art for many years. My key skills include Adobe Premiere and Blender, which I've used extensively for a long time. I've worked with Adobe Premiere since middle school and thoroughly understand its full capabilities.
In contrast, I've only been using Blender for about 5 years. While I'm still learning the program, I can solve just about any problem I encounter with enough dedication to work or learn new skills relatively quickly. Additionally, I've explored stained glass making, digital drawing, and traditional drawing; I've enjoyed creating art for nearly as long as I can remember, though not in a professional context. Currently, 3D modeling is where my passion lies, and I strive to learn practical techniques while broadening my expertise. I typically have a lot of fun working on my projects, though occasional crashes can be frustrating; as many know, this is common with any 3D or art software. It's just part of the job. Since I'm not yet in a 3D modeling/art-related career, as I continue to search for one to start, I support myself by taking on odd jobs here and there and occasionally taking on digital art commissions, for which I have done many. I believe that, with dedication and practice, I can fully support myself with things that I love to create.
Education
High School: IDEA (Industrial Design Engineering and Art)
College: Associates in Digital Design Entertainment and Production at Clover Park Technical College